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COMOTION 2021

 SCAD COMOTION 2021 TITLE SEQUENCE

CoMotion is SCAD’s annual student-led motion media conference that attracts 40+ top-industry companies each year.

Directed by Yuying Herr

Role: Animator

My Primary Shots

Note: The “waterfall” shot was sped up by the director while the final title sequence was being delivered so it feels a bit off.

PROCESS

In the first shot, I created the “wavey” shot with a combination of trapcode particular, for the underlying explosion, as well as a rig for the wavey shapes, that I worked on in collaboration with the animation director, Desmond Du. That rig is expanded upon on his website, it requires the plugin Thicc Stroke.

MY OTHER CONTRIBUTIONS

I created 2 general animated textures used throughout. The first wavy texture was use on the 3D “planets”. The second terrain textures were used on blobs and wavy assets.

I also created concepts for the many “blobs” that can be seen throughout the title sequence. This is the final version of my design.

This highly detailed blob wasn’t necessary in most places, but my very complex rig for creating these can be downloaded here if you’re interested. Desmond, built on my work to create a much less detailed, but simpler blob rig that can be downloaded from his website.

I also created the “rising smoke” assets that can be seen below and throughout the title sequence. A work in progress example is below: